Gallery
Albert Fokin
Germany
Credits
This work was inspired by cinematography culture. My primary goal was to create something that doesn't yet exist online for this particular theme—crafting the kind of imagery that one hopes to find when exploring the subjects these works represent.
Notes
File name: The_last_of_us_2
This image was inspired by the game "The Last of Us."
The reference used was a 2D concept art piece (link: https://conceptartworld.com/news/the-last-of-us-concept-art-by-john-sweeney/ ).
The idea was to specifically create a 3D visualization of the location from the 2D art, while also redesigning a large part of the environment in my own style.
Software:
Geometry entirely created in Autodesk 3ds Max
Materials and lighting via Corona Renderer
Post-production in Adobe Photoshop
Stable Diffusion is used to enhance fine details
